Class setups terraria calamity. Guide:Class setups/Hardmode Guide:Class setups/Post-Moo...

Glaive. The Glaive is a Pre-Hardmode rogue boomerang sold

The Spirit Glyph is a craftable Hardmode accessory. Whenever a minion hits an enemy, the player will gain one of these buffs: Spirit Power, Spirit Defense or Spirit Regen. Spirit Regen grants +5 life regen. Spirit Defense increases defense by 10 and damage reduction by 5%. Spirit Power increases minion damage by 20%. Although it is primarily a summoner accessory, the good defensive boosts from ...The Seabound Staff is a Pre-Hardmode summon weapon that is dropped by the Desert Scourge.It summons a starfish-like minion, which follows the player and attacks enemies with short dashes, dealing damage on contact.. Its best modifier is Mythical.While Ruthless may seem to provide a bigger damage by percentages, rounding reveals that Mythical …The Celestial Reaper is a post-Moon Lord rogue weapon that is sold by the Bandit for 2 after the Moon Lord has been defeated. When thrown, it will home in on an enemy and will bounce back from the enemy when it hits, allowing it to redirect itself to hit and bounce off of a different enemy, or simply turn around and hit the same enemy again. It will do this up to six times or 10 seconds ...The Codebreaker. The Codebreaker is a piece of constructible furniture that consists of six different components scattered throughout progression: Codebreaker Base, Decryption Computer, Long Ranged Sensor Array, Advanced Display, Voltage Regulation System, and Auric Quantum Cooling Cell. It is used to decrypt schematics with Draedon Power Cells ...There are 5 classes in calamity mode. Terraria Calamity Classes Calamity mode Ranger setups Loadouts for the first pre-hardmode calamity boss fight as a ranger Weapons …The Assortegelatin is a craftable Godseeker Mode accessory. While worn, an invincible slime is summoned based on the player's current biome which will rapidly jump at enemies and latch onto them, dealing a base of 400 damage boosted by the player's summoner damage. If the player gets near a wild non-boss slime, the slime will have its contact damage boosted by 600% and its health by 1200% ...The Celestial Claymore is a Hardmode broadsword dropped by Biome Mimics. On each swing, it will spawn 3 blue, red, or yellow flame stars at semi-randomized locations near the player, based on the location of the cursor. If the cursor is hovering over the player, the projectiles will spawn in a semi-circle, however, if the cursor is at the far left or right of the screen, they will only spawn ...Calamity Ranger Class Guide - Progression/Gear Loadout. By nebula. THIS IS MY OPINION! This is my personal best setups for a smooth experience as a ranger. The categories will be: Pre-Boss, Pre-EoW/BoC, Pre-Hive Mind/Perforator, Pre-Skeletron, Pre-Slime God, Pre-WoF, Pre-HM Boss, Pre-Mech (Each mech with specific gear), Pre-Plantera/Calamitas ...For me these loadouts are the easiest ways to defeat bosses. Some weapons and accesories can be changed depending on your own preferences. This guide follows the "Boss Checklist" [forums.terraria.org] mod's progression. I've used the mod "OmniSwing" [forums.terraria.org] which makes melee and ranged weapons auto-swing/auto-fire.Tooltip. A shard of the cosmos. Rarity. Sell. 96. Research. 25 required. Galactica Singularities are craftable Hardmode crafting materials made from Solar Fragments, Vortex Fragments, Nebula Fragments, and Stardust Fragments. They are used in multiple post- Moon Lord recipes.Ranged Weapons. The Lunarian Bow is a craftable Pre-Hardmode bow that auto-fires. It fires two arrows. If Wooden Arrows are used as ammo, it instead fires straight beams that are not affected by gravity and can bounce on a block once; however, the bolts will slide on the hit block rather than bounce off of it.The Dark Sun Ring is a craftable post-Moon Lord accessory which grants a wide array of benefits. It provides +0.5 life regeneration, 10 defense, a 12% increase to damage, +2 extra minion slots, and +120% minion knockback.. During the day, the Dark Sun Ring provides an additional +2 life regeneration for a total of +2.5. At night, it instead provides an extra 20 defense for a total of 30 defense.Archerfish. The Archerfish is a Pre-Hardmode gun obtained from Ancient Treasure Chests in the Abyss. If Musket Balls are used as ammo, bullets are replaced with a bubbly stream of water which pierces once. It also fires a short-range ring regardless of ammo used, which deals 50% of the weapon's damage and also pierces once.Trivia. Desert Scourge's theme is Guardian of the Former Seas, which was composed by the artist DM DOKURO . If the Calamity Music add-on mod is disabled, Boss 1 will play instead. The Aquatic Scourge is a hydrated version of the Desert Scourge, although it has been mutated by the toxic waters of the Sulphurous Sea.Fandom Apps Take your favorite fandoms with you and never miss a beat.Polterghast can be summoned by using a Necroplasmic Beacon in the Dungeon. Alternatively, if it has not yet been defeated in the world, it will spawn after killing 30 Phantom Spirits, which can be found in the Dungeon after Moon Lord has been defeated. After defeating it once, using a Necroplasmic Beacon becomes the only way to summon …They are basically better holy arrows and are even advised to be used by some guides on this wiki. Acid rounds should be added to pre-providence. Their plague debuff and high damage make them a decent choice at this stage. Luminite bullets should be added to pre-providence, pre-polterghast, and pre-devourer of gods.EVERY Permanent Buff in the Calamity Mod. This video shows the best loadouts for Melee Class throughout Terraria Calamity mod v2.0 (Terraria 1.4 Port Update), divided into 15...Guidelight of Oblivion. The Guidelight of Oblivion is a post- Moon Lord sentry dropped by Scryllars after defeating Providence, the Profaned Goddess. It summons a soul lantern that floats up and down near the location it was summoned. The lantern summons red flames around it which home in on enemies, travel through tiles, and explode upon contact. The First Shadowflame is a Hardmode accessory dropped by the Goblin Warlock during a Goblin Invasion. It increases the number of minion slots by 1 and grants all minions the ability to inflict the Shadowflame debuff, which prevents health regeneration and deals 15 damage per second, and lasts for 3 seconds. It also grants the player immunity to the Shadowflame debuff. The Firecracker is a Hardmode whip that is dropped by the Wall of Flesh with a 12.5*1/8 (12.5%) / 25*1/4 (25%) chance. Like other whips, it causes minions to focus on the last-struck enemy. It also inflicts the Hellfire debuff to all targets. When a minion attacks an enemy marked by the Firecracker, a small explosion will occur, and the enemy takes 2.75 times the damage from the minion's ...The Spinal Tap is a whip that makes summons attack targeted enemies and is especially good at targeting multiple enemies at once. It's crafted for 90 Bone and 55 Cobwebs. Getting the right setup ...These history sections are still a work-in-progress, and may not yet contain changes relevant to the current version of the Calamity Mod. 1.5.1.001: The player can now stand on it. 1.5.0.001: Introduced. Cosmic Anvil is a post-Moon Lord crafting station that is an upgrade to the Hardmode Anvil.These history sections are still a work-in-progress, and may not yet contain changes relevant to the current version of the Calamity Mod. 2.0.2.001 : Now uses 1 Bottled Water and 2 Essences of Sunlight in its recipe instead of 5 Bottled Water, 1 Ancient Bone Dust, and 1 Essence of Sunlight, and now yields 1 instead of 5.The Universe Splitter is a craftable post-Moon Lord developer summon weapon. When used, a field appears at the player's cursor, and inflicts the player with the Universe Splitter Cooldown debuff. After two seconds, a red laser sweeps down from the sky towards the field every second for six seconds, slightly randomized in the angle shot. One second after the sixth shot, a huge white laser beam ...Type. Crafting material. Rarity. Sell. 80. Research. 25 required. Unholy Cores are a Hardmode crafting material crafted with Infernal Suevite and Hellstone. It is used to craft several weapons and Ashen furniture .The Frigidflash Bolt is a craftable Hardmode spell tome that is an upgrade of both Frost Bolt and Flare Bolt. It fires a slow-moving ball of flash-freezing magma that can be autofired. The projectile travels in a straight line, emits a bit of light, is unaffected by gravity, can pierce through 4 enemies and can bounce off 4 walls. It inflicts the Hellfire and the Frostburn debuff on hit enemies.The Terratomere is a craftable post-Moon Lord broadsword that autoswings. It fires a single energy bolt that explodes on hit and also fires a short-range slash projectile after every swing. Both the blade and energy bolts create additional light beams that slash the enemy for 40% of the weapon's damage on hit. The sword itself inflicts Glacial State and heal the player for 4 HP.The Blunder Booster is a craftable post-Moon Lord accessory that is the direct upgrade to the Plagued Fuel Pack.While equipped, rogue damage is increased by 12%, projectile velocity is increased by 15% and stealth generates 10% faster. Additionally, a red aura is summoned around the player that damages enemies and inflicts the Electrified debuff.. …Entity. Quantity. Rate. Crabulon. 1. 25% / 33.33%. The Mycelial Claws are a Pre-Hardmode broadsword that drops from Crabulon. The claws feature an extremely fast swing speed and very short range, having a similar functionality to the Fetid Baghnakhs . Its best is Legendary .The Magna Cannon is a craftable Pre-Hardmode ranged weapon which does not consume ammo. While holding, the player channels a glowing blue orb at the tip of the gun, and loads one crystal bolt every 0.15 seconds. After channeling for 2.3 seconds, the orb reaches maximum power, increasing the amount of loaded bolts to 20. Releasing causes an …Boss Guides. Pre-Hardmode Bosses. King Slime • Desert Scourge • Eye of Cthulhu • Crabulon • Eater of Worlds • Brain of Cthulhu • The Hive Mind • The Perforators • Queen Bee • Skeletron • The Slime God • Wall of Flesh. Hardmode Bosses.100%. The Plaguebringer Goliath. 15-20 / 25-30. 100%. Plague Cell Canisters are a Hardmode crafting material that are dropped by various plague-related enemies in the Jungle after the Golem has been defeated.The Vampiric Talisman is a craftable Hardmode accessory. While equipped, it increases rogue damage by 12% and heals the player on rogue weapon critical hits. The amount healed is 1.1% the damage dealt, rounded down and up to a maximum of 5, meaning a minimum of 92 damage (a crit of 46) must be dealt in order to receive any healing. The lifesteal is indicated by a red streak travelling from the ...Meld Constructs are Hardmode crafting materials that are crafted with Stardust and Meld Blobs. They are primarily used to craft powerful Hardmode and post-Moon Lord gear which function as alternatives to the gear provided by the Celestial Pillars; additionally, they are used in the crafting of Empyrean armor, a post-Moon Lord armor that functions as the rogue counterpart to the Celestial armors.King Slime (On the Get fixed boi seed) 45-55. 100%. The Aureus Cell is a Hardmode potion dropped by Astrum Aureus. When consumed, it restores the player for 200 mana, inflicting the Mana Sickness debuff, and granting Mana Regeneration and Magic Power buffs for 6 minutes. It is additionally used as a crafting material for several items.The Mod of Redemption adds a plethora of new weapons and equipment for all classes, including its new Druid class, to use throughout the game. Redemption also adds many difficult Boss encounters and other situations in which class builds should be optimized in order to efficiently succeed. This is a guide that will show recommended weapon and equipment builds for each of the five classes at ...The Void of Extinction is a craftable Hardmode accessory. When equipped, it increases critical strike chance by 13%, and also landing a critical strike will create an explosion and inflicting nearby enemies with Brimstone Flames for 6 seconds. The explosion deals 3% damage with a soft cap of 25, and has a 0.25 second cooldown. It also greatly reduces the damage taken by the Brimstone Flames ...The Mana Polarizer is a Pre-Hardmode accessory dropped by the Slime God. It increases the player's maximum mana by 50 and magic damage by 6%. Additionally, striking an enemy with a magic-type projectile will cause a short-lasting heal orb to spawn from an enemy. Upon contact with the player, the orb heals for 20% of the projectile's damage multiplied by the ratio of the player's current mana ...Eternity is a craftable post-Moon Lord developer spell tome. When used, it will create a large circle, which inside will have five crystals, a beam, and a group of projectiles that create a flower shape while traveling, all of which will be centered around a nearby enemy. The beam will travel in an infinity shape. The crystals will circle the targeted enemy. The flower …Bloodstone. "The calamitous beings have been inundated with bloodstone." Bloodstone is a post- Moon Lord crafting material dropped by enemies in the Brimstone Crag, only after Providence, the Profaned Goddess has been defeated. Additionally, it can be obtained from Necromantic Geodes dropped by the Ravager post-Providence.The Spirit Glyph is a craftable Pre-Hardmode accessory. Whenever a minion hits an enemy, the player will gain one of these buffs: Spirit Power, Spirit Defense or Spirit Regen. Spirit Regen grants +2 life regen. Spirit Defense increases defense by 6 and damage reduction by 3%. Spirit Power increases summon damage by 10%.Spikecrag Staff. The Spikecrag Staff is a Hardmode sentry that drops from the Ravager. When used, a spikecrag sentry is summoned. The spikecrag fires an intense upward spray of gravity-affected spikes when enemies are nearby; 2 to 3 spikes every 1/6th of a second. Its best modifier is Ruthless.The Stellar Culex is a Hardmode enemy which spawns in the Underground Astral Infection biome.It flies over the player's head and attempts to slowly swoop down on them. Trivia. The Bestiary entry for the Stellar Culex: "Their pincers work not only as a weapon, but as a means of spreading the star further. By digging their claws into the ground, they are capable of infecting nearby caves with ...Research. 1 required. The Yharim's Insignia is a craftable post- Moon Lord accessory that grants the player the following effects: 10% increased damage when under 50% life. 15% increased melee and true melee damage. All melee attacks inflict the Holy Flames debuff. Increased melee knockback.Astral Bow. The Astral Bow is a craftable Hardmode bow. It shoots out 3 arrows one after another in quick bursts. Arrows travel at a moderate velocity. Each arrow has a use time of 5. Its best modifier is Unreal .Aerialite Ore is a Pre-Hardmode ore which generates as Disenchanted Aerialite Ore on Floating Islands upon world generation. Upon defeating The Hive Mind or The Perforators, the ore loses its disenchantment and its pickaxe requirement drops to Pre-Hardmode standards. It is used to craft Aerialite Bars at a Furnace.Bloodstone. "The calamitous beings have been inundated with bloodstone." Bloodstone is a post- Moon Lord crafting material dropped by enemies in the Brimstone Crag, only after Providence, the Profaned Goddess has been defeated. Additionally, it can be obtained from Necromantic Geodes dropped by the Ravager post-Providence.Victide armor is a craftable Pre-Hardmode armor set made from Sea Remains.It takes a total of 12 Sea Remains to craft one full set, and 24 to make every piece. It consists of a Victide Breastplate, Victide Greaves and one of five different headpieces: Victide Hermit Helmet, Victide Headcrab, Victide Shellmet, Victide Mask or Victide Coral Turban.Each headpiece provides different stats and a ...2.0.2.001: Renamed from "Godly Soul Artifact" to "Auric Soul Artifact".; 1.5.0.001: No longer summons two Son of Yharon minions; it now gives 1 minion slot for every Son of Yharon minion summoned with Yharon's Kindle Staff.; 1.4.3.001: . Fixed tooltip to reflect its current function. Fixed minions not benefitting from increased all-class damage. 1.4.2.004: Now internally uses the rarity.Magic weapons. Magic weapons are weapons that consume mana. They mostly come in the form of staves, spell tomes and magic guns. Magic weapons have a wide variety of attacks that are usually not seen in other types of weapons. (i.e. firing lasers, raining down stars, creating explosions, etc.)Eternity is a craftable post-Moon Lord developer spell tome. When used, it will create a large circle, which inside will have five crystals, a beam, and a group of projectiles that create a flower shape while traveling, all of which will be centered around a nearby enemy. The beam will travel in an infinity shape. The crystals will circle the targeted enemy. The flower-shaped projectiles will ...The Prince is a craftable post-Moon Lord wand which is an upgrade to the Arch Amaryllis. When used, it casts a gravity-defying holy fireball. It explodes into six smaller homing flames after hitting four enemies, colliding with a solid tile, or after 0.58 seconds. The flames last four seconds before fading away, and deal 66% of the original damage. After exploding, the main fireball slows down ...The class setup does not order things based on performance. It simply lists options that unlocked from the previous tier. Sometimes options are missing within that tier even, and sometimes the best option is missing or is in the previous tier. ... Notably it never lists any vanilla weapon, even though in some cases they're better than the ...Mage Loadouts Guide - Terraria Calamity Draedon Update. In this video I show Mage loadouts for the calamity mod. The mage class uses a variety of staffs, tom...If you're playing in Revengeance or Death Mode, then trying to avoid getting hit is very important, as Adrenaline gives you a 2.5x damage bonus for several seconds upon activation. Rogue is a very unbalanced class in Calamity. When I played as rogue, I noticed that there were many rogue weapons that either did half or twice the damage they ...Evasion Scarf. The Evasion Scarf is a craftable Hardmode accessory that is a direct upgrade to the Counter Scarf . Wearing the scarf grants the player the ability to dash a base distance of 17 blocks left or right by double tapping the Left or Right key. While dashing, the player will dodge attacks and is granted the Scarf Cooldown.Suspicious Scrap can use one of four possible sprites, chosen at world generation, with the sprite used being based on the ore variants chosen. More precisely, the variant will be decided by whether Tin Ore or Copper Ore generated, and whether Iron Ore or Lead Ore generated. Each possible combination of these ores has an associated sprite to ...The Absolute Zero is a Hardmode broadsword that autoswings, and is sold by the Archmage NPC for 60 after the defeating all three minibosses in the Frost Moon event. When swung, it fires a dark ice projectile which explodes upon impact with any enemy or surface, potentially hitting twice. Uniquely, its projectiles deal 50% less damage if they critically hit. Striking an enemy directly also ...The Calamity Mod adds a plethora of new weapons and equipment for all classes, including its new rogue class, to use throughout the game. Calamity also adds many difficult boss encounters and other situations in which class builds should be optimized to succeed efficiently. The Rusty Medallion is a craftable Pre-Hardmode accessory that can be found in Rusty Chests. While equipped, the player gains immunity to the Irradiated debuff, ranged weapons release an acidic homing droplet from the sky when striking an enemy, with a cooldown of 0.42 seconds. The droplets deal 9 typeless damage which scales from ranged bonuses, and behave identically to the droplets from ...The Majestic Guard is a craftable Hardmode broadsword that autoswings. While it does not shoot a projectile, it has a very large range and enough knockback to keep most Hardmode enemies away from the player. Every time it strikes an enemy, its defense will be lowered by 1. If the hit enemy's defense is less than or equal to 0 when struck, the player is healed …Radiator. Skyfin. 1-3. 50%. Sulphuric Scales are Pre-Hardmode crafting materials that drop from various enemies in the Acid Rain event after the Eye of Cthulhu has been defeated. They are used to craft several weapons themed around the Acid Rain, as well as the Sulphurous armor .The Ankh Shield is a Hardmode shield accessory which provides immunity to 12 / 11 / 10 different debuffs, knockback immunity, and an additional 4 defense. It is crafted from an Obsidian Shield and an Ankh Charm at the Tinkerer's Workshop. Consisting of 12 different ingredients, the Ankh Shield entails one of the most complex crafting trees in Terraria, beaten only by the Zenith and Shell Phone ...Guidelight of Oblivion. The Guidelight of Oblivion is a post- Moon Lord sentry dropped by Scryllars after defeating Providence, the Profaned Goddess. It summons a soul lantern that floats up and down near the location it was summoned. The lantern summons red flames around it which home in on enemies, travel through tiles, and explode upon contact.Ruin Medallion. The Ruin Medallion is a craftable Hardmode rogue accessory. When equipped, stealth strikes only require and consume 75% of the player's maximum stealth to perform. It also grants the player a 6% increase to rogue damage and critical strike chance.The Celestial Emblem is a Hardmode accessory that offers 15% increased magic damage and a 18.75-tile increased pickup range for Stars (21.375 tile total range). PC version, Console version, Mobile version, Old Chinese version, tModLoader version, and tModLoader 1.3-Legacy version: Old-gen console version and Windows Phone version: The damage bonus stacks with all other emblems, including ...3- Fargo's Best of Both Worlds. I'm going to use that. Also Large World. 4- I'mma use Master Mode Death, so I'm looking for good guides. I'll get back to this later. 5- Cosmic Plushie requires Hardcore Character. I'm still unsure whether I want to do Hardcore or Mediumcore though. Hardcore Calamity sounds crazy, I might just do a Mediumcore ..."The archmage's prison." Cryogen is a Hardmode boss that can be fought in the Snow or Ice biomes. Cryogen possesses many phases that it transitions to as its health decreases, and features a multitude of projectiles and enemies that it uses against the player. Defeating Cryogen will free the Archmage, as well as generate Cryonic Ore in the Ice biome. Cryogen does not spawn on its own and ...Guide:Class setups This is a Guide page. This means the page will walk you through a specific task, strategy, or enemy / boss fight. Status: Under revision (This Guide is …The SHPC (or Super Heated Plasma Cannon) is a craftable Hardmode magic gun. Its primary fire launches a set of energy balls that explode on impact with walls or enemies, dealing damage repeatedly in a large radius. These projectiles rapidly lose velocity and float in mid-air; if left untouched, they will explode on their own after several seconds. Holding …Guide:Eater of Worlds strategies. Eclipse Mirror/Crafting tree. Elemental Disk/Crafting tree. Elemental Gauntlet/Crafting tree. Elemental Quiver/Crafting tree. Ethereal Talisman/Crafting tree. Guide:Exo Mechs strategies. Exoblade/Crafting tree. Guide:Eye of Cthulhu strategies. Polterghast can be summoned by using a Necroplasmic Beacon in the Dungeon. Alternatively, if it has not yet been defeated in the world, it will spawn after killing 30 Phantom Spirits, which can be found in the Dungeon after Moon Lord has been defeated. After defeating it once, using a Necroplasmic Beacon becomes the only way to summon …Dark Spark is a craftable post- Moon Lord magic weapon and upgrade to the Last Prism. It initially fires a single black beam of light that splits into six different beams as it charges. Over time, these beams will change to white and, eventually, various colors. Dark Spark projects a single thick beam that deals individual damage, splitting and ...Polterplasm is a post-Moon Lord crafting material dropped by Overloaded Soldiers, Phantom Spirits and Polterghast. It is mostly used to craft post-Devourer of Gods items, as well as Bloodstone Cores and Ascendant Spirit Essence, although it becomes available as soon as Moon Lord is defeated.The Mana Polarizer is a Pre-Hardmode accessory dropped by the Slime God. It increases the player's maximum mana by 50 and magic damage by 6%. Additionally, striking an enemy with a magic-type projectile will cause a short-lasting heal orb to spawn from an enemy. Upon contact with the player, the orb heals for 20% of the projectile's damage multiplied by the ratio of the player's current mana ...Broken Biome Blade. The Broken Biome Blade is a craftable Pre-Hardmode broadsword that autoswings. By default it does not fire any projectile nor does it have any special effects. However if the player stands still on flat ground while holding right-click for 2 seconds, they will strike the sword into the ground, attuning it to the surrounding ...2.0.2.001: Now uses 12 Any Copper Bars in its recipe instead of 4 Any Gold Bars and 5 Wulfrum Metal Scraps.; 2.0.1.002: . Nerfed stealth cost from 75% to 85%. Now uses 8 Any Evil Bars and 5 Wulfrum Metal Scraps in its recipe instead of 8 Any Copper Bars and 5 Acidwood.The SHPC (or Super Heated Plasma Cannon) is a craftable Hardmode magic gun. Its primary fire launches a set of energy balls that explode on impact with walls or enemies, dealing damage repeatedly in a large radius. These projectiles rapidly lose velocity and float in mid-air; if left untouched, they will explode on their own after several seconds. Holding right-click fires a volley of beams ...Drawing Calamity + Vanilla bosses as Hollow Knight bugs and creatures day 1: the Desert Scourge. It's pretty much the same design wise, but it's a worm, not an eel/serpent like the original DS. 128. 12. r/CalamityMod.Sci-fi. This is a guide intended to give a rough outline of progression through the Calamity Mod. The mod adds several new points of progression and makes several changes to the base game's mechanics as well, which will be mentioned throughout this guide. The player starts out with several items: the... Sep 29, 2022 · This guide follows the "Boss Checklist" [forums.terraria.org] mod's progression. I highly recommend using the mod "Summoners Association" [forums.terraria.org] if you are planning to play as summoner. With the Summoners Association Card item you can see specific minion counts and max minion/sentry counts in the UI. . This video shows the best class setups for Melee Class Notes. The Axe of Purity can purify a Tortured Soul.; T The Star-Tainted Generator is a craftable Hardmode accessory that functions as a direct upgrade to the Jelly-Charged Battery, Nuclear Fuel Rod, and the Starbuster Core. While equipped, the player gains +2 minion slots, which doesn't stack with downgrades, 7% increased summon damage, and immunity to the Irradiated debuff. In addition to this, all minion attacks spawn a small astral explosion on ... Ruin Medallion. The Ruin Medallion is a craftable Hardmode r The Seabound Staff is a Pre-Hardmode summon weapon that is dropped by the Desert Scourge.It summons a starfish-like minion, which follows the player and attacks enemies with short dashes, dealing damage on contact.. Its best modifier is Mythical.While Ruthless may seem to provide a bigger damage by percentages, rounding reveals that Mythical and Ruthless boost the damage equally for this weapon.For me these loadouts are the easiest ways to defeat bosses. Some weapons and accesories can be changed depending on your own preferences. This guide follows the "Boss Checklist" [forums.terraria.org] mod's progression. I've used the mod "OmniSwing" [forums.terraria.org] which makes melee and ranged weapons auto-swing/auto-fire. The Warbanner of the Sun is a Godseeker Mode accessory t...

Continue Reading